Space engineers scene too complex. Maybe we're doing somenthing wrong.
Space engineers scene too complex. The script really should run as a state machine and you should be splitting your processes up. Every 10 to 15 seconds or so the screen will freeze for a moment and then resume to normal. This seems to fix it for me: MONO_GC_PARAMS=concurrent-sweep, stack-mark=precise,max-heap-size=4G I don't know yet which parameters are essential and which are not. 5 - 馃 Scene Too Complex. We are 4 (for now) and each one of us has encountered problem eacch time we try to connect with a Keen server. Too complex means that the script is dragging down the rest of the game. Linux: Scene too complex Alien word gave me instant lag. This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival in space and on planets. Maybe we're doing somenthing wrong. Didn't have that before the update. Where do i find these? Game plays as normal, might report scene too complex issue now and again on a small base not too complex at all, just got passed using basic assemblers and still using the basic refinery. After MP patch most of the player´s didnt come back so its just 3-4 players at the moment and about 10-15 grids. would it be better to have the server X1 just sit the game for me when im playing with friends keeps saying scene too complex and also performance/network issues. ive tried doing multiple things to fix it and nothing is working. The scene: empty, me and my spaceship that I'm building, which is not ridicilous. That said, I can share my setup where . May 27, 2023 路 No. 0. The easiest way is to add a wait command. We need you to understand that performance depends on the complexity of your world and the configuration of your computer. Game plays as normal, might report scene too complex issue now and again on a small base not too complex at all, just got passed using basic assemblers and still using the basic refinery. Edit: Fixed the problem removing the Nanite Control Factory. The game might freeze for a while and won't respond or sometimes crashes to the point I have to end the task on steam as space engineers hasn't got a process anymore. No rotors or pistons even built yet, just a basic base with my drop pod on Mars. Now, the radial build menu will not display several of the blocks despite multiple reloads of the game. Issues with the "scene too complex" errors popping up even when not in experimental mode. Players build space ships, wheeled vehicles, space stations and planetary outposts, pilot ships and travel through space to explore planets and gather resources to survive, or build with Since multiplayer overhaul update I've had this "Scene too complex" nag with fps drop. a buddy and i was building in a shared world, both of us on xbox one x. Players build space ships, wheeled vehicles, space stations and planetary outposts, pilot ships and travel through space to explore planets and gather resources to survive, or build with When you install too many mods, or when you build complex structures with many Mechanical Blocks, or too many blocks in general, Space Engineers displays warnings to alert you to their specific impact on sim speed. Apr 15, 2023 路 I also get "Scene too complex" / "Too many blocks" while just building small structures with no reason at all sometimes, there is nothing floating in space, no grids, no ships, no nothing just my base on earth and barely did like 70k PCU. + I know most Laptops have 2 graphics, one for Windows and one that turns ON when playing game so make sure the game uses the right graphic. I’m playing with someone in multiplayer on the new xbox release and we got the warning “scene too complex” and were told to change the trash removal settings. Jan 25, 2019 路 Me and my friends were thinking to join a public server to strat to play a pvp survival SE experience. ) we both have multiple xbox's. Sometimes it does that multiple times in one second. World cleanup is advised" I just started this new world and it's I just installed the latest build for the game on my XB1X and I noticed performance issues in my main world so I tried a bit of an experiment. No drones, no airtightness, no asteroids, no planets, no cargo ships, limit world size to 100km, voxel and block destruction disabled Hello Engineers, I created a world to play with my friends, we wanted to create some series like starting a base on Earth to build vehicles and supply ourselves for adventures like heading to space. I started a new world in the Solar System and I have the same problem/messages the game is telling me on my main one "Scene is too complex" and that my "game is running low on memory. 190 Dislike 3 This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival in space and on planets. I just installed the latest build for the game on my XB1X and I noticed performance issues in my main world so I tried a bit of an experiment. Crashes on loading into the main menu if the intro videos are enabled. 0 or 60 fps with sim speed 1. Getting performance issue, scene too complex warnings, and lag even in a brand new single player survival mode with 48,000 PCU available. Apr 13, 2024 路 A little background first. Mar 18, 2023 路 Sim Speed Drop so im playing on survival impossible solo and ive been playing almost a year with no issues (as far as performance goes lol) and all of sudden a few hours after i got to the moon every time i play i get the "scene too complex" sign and MASSIVE sim speed drops. I had to repeatedly purge my download cache Jan 16, 2024 路 Hi, first I can tell you may disable the "red warning" on screen, the key where to disable should be specified in that red warning, that "scene too complex" message is the same even in empty world so just disable it. Aug 3, 2025 路 this game has updated quite nicely the only thing that makes it not run nicely on deck is the "scene to complex" warning that slows down everything What settings can I change to make this playable on steam deck? Scene Too Complex notification consistently pops up. What does scene too complex mean? I have been having stuttering problems and in the top right the perfromance issue red box comes up and if I go into it, it keeps saying scene too complex This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival in space and on planets. Your character keeps teleporting because it lags every few seconds and the game can crash and take you to the title screen up to 5 times in a row of joining sombodies world. To fix this, break up your script into pieces. Most likely, your script is trying to do too many things in a single tick. how can we improve this? is there specific settings to enable/disable? things you should do in game? (grouping blocks, etc. I will fly from my ship to an asteroid, mine an asteroid, fly around in space, do anything on Earth, and this notification consistently appears. Scene too complex and massive lag shows up. it's always complaining every session about the scene being to complex, and there being multiplayer performance issues. This will pause the script for 1 tick, and continue executing on the next tick. What to do? Jan 26, 2024 路 As soon as i join even an official server i see a message "scene too complex" and the game jumps around. The main issue seems to be the warnings of Too many Blocks, too many grids, and the scene is too complex. Space Engineers - Tyranid Encounters - 02. Is there a functional multiplayer public server with faction to play in ? Mar 28, 2018 路 Is the complexity limit dynamically changing depending on other stuff in the world? Maybe an option to declare a PB as "Vital" and try to recompile them automagically after a exception? TLDR: all scripts throw "too complex" eventually, pls help. Aug 10, 2018 路 Bevore the patch we played with up to 10 players without micro lags and scene to complex problems, having about 40-50 different grids from other player. There is a constant screen freeze as well. These happen both in new and loaded worlds, on planets and in empty space. Players build space ships, wheeled vehicles, space stations and planetary outposts, pilot ships and travel through space to explore planets and gather resources to survive, or build with Script Too Complex If you receive the “script too complex” issue, a couple things might be happening. Also when you enable Experimental mode in the game-wide Options, a constant reminder appears in the top right of your screen. At certain points you will probably reach the memory limit of your system and won’t be able to add more objects, but that’s the only limit we imposed. Things to include: I usually play stable at 120 FPS with sim speed 1. Even when its just me and the respawn ship on triton standing still I still get these issues. Mar 31, 2020 路 Game plays as normal, might report scene too complex issue now and again on a small base not too complex at all, just got passed using basic assemblers and still using the basic refinery. Players build space ships, wheeled vehicles, space stations and planetary outposts, pilot ships and travel through space to explore planets and gather resources to survive, or build with Jun 3, 2022 路 Hi, Got smooth 74 fps in the game, but also warning scene too complex. World cleanup is advised" I just started this new world and it's Since multiplayer overhaul update I've had this "Scene too complex" nag with fps drop. Space Engineers tries to not limit how complex worlds you can create. I have fought with Space Engineers for a long time to try to resolve my constant almost random crashes to desktop with missing texture errors in the vrage logs. Didn't have tha This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival in space and on planets. zjtlnpvpjm1qe8btlhaq0ceep7gkgirkunf4p